
SWAT God
We believe we have fixed the mouse drift bug in the browser version. If you run into any more bugs please let us know. Thank you!
This is the Combat Prototype, essentially a deathmatch. More goals, missions and greater depth of gameplay is coming. Thanks for playing! :^)
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SWAT God can do things that most do not understand and many refuse to believe. Move like lightning. Dispatch whole squads with one burst. Bolt to the hostage and rush them to safety in a blur. Shoot one enemy and before his friends can turn to look, flank around the entire building in an instant to finish off the rest.
This is a hyper fast top-down shooter that aims to remove all limits. Moving with your mouse cursor means infinite speed and precision. Enemies with faster-than-human reactions will hunt you down, surround you, bombard you with grenades and rockets.
- Single Player
- Level based
- No RNG
- Rescue hostage, defuse bombs, protect civilians, kill the enemy
- Store supplies in your SWAT Van like grenades, extra ammo and more
Known bug in the browser version: There is a rare bug that is causing players to move much further than normal. I have experienced this myself a few times. We are working on a fix. If you have issues with this, in the mean time please try the downloadable version.
| Updated | 15 days ago |
| Published | 21 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 4.4 out of 5 stars (9 total ratings) |
| Author | FrogStore |
| Genre | Shooter |
| Made with | Unity |
| Tags | Bullet Hell, Fast-Paced, Mouse only, Top down shooter |
Download
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Development log
- Over 6000 players already! Thank you all!20 days ago



Comments
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its kino
thanks 4 playing :^)
Its a pretty unique concept.
The enemies reaction time is so fast it gets kinda frustrating after a point (especially with the red sniper dudes that just instakill you if youre in their sight for longer than a tenth of a second). And sometimes even though physically you think you stopped dead theres still some tiny micromovement in your hand that causes the shots to turn yellow and gets you killed.
Think with some polish and maybe a bit of rebalancing itd be quite fun.
Edit: Oh also itd be pretty cool to see a replay feature where you can watch how the level went down after finishing it.
Thanks for playing!
awesome!
Thanks for playing :)
Yes amazing idea for a game, very inspiring thank you ⋆˚࿔
Thanks for playing!
Reminds me of a mix on Hotline Miami x Stickman Sniper Elite.
Concept is strong, but the game feel is not quite right yet. Feel like the link of movement to mouse while strong is currently making attacking feel a bit floaty and not easy to control.
Could be you click and drag to aim and fire, but that keeps your player locked in place? Wouldn't stress too much around limited bullets either, could be unlimited (keeping the reload though, as makes fun wait times between being able to attack).
Definitely would record how long it takes to beat a level so players can try for better times.
This is possibly due to us not teaching how accuracy works yet. We are building a simple tutorial to explain this better. Moving fast and shooting reduces your damage dealt, and moving very fast causes your shots to miss entirely. We will try to make this clear and get out a new build.
Thanks for playing!
Really clever idea!! Can’t wait to see some more interesting gameplay on top of this
Thanks for playing!
Weird
Thanks for playing
Incredibly fun already. Absolute dynamite idea
Thanks for playing!
Banger
Thanks for playing :^)